#ifndef PLAYER_H
#define PLAYER_H
#include <QPixmap>

class player
{
public:
    player();
};
class PlayerPlane
{
public:
    PlayerPlane();

    //发射子弹
    void shoot();
    //设置飞机位置
    void setPosition(int x, int y);

public:
    //飞机资源 对象
    QPixmap m_Plane;

    //飞机坐标
    int m_X;
    int m_Y;

    //飞机的矩形边框
    QRect m_Rect;
};
#endif // PLAYER_H
